Path Maiden
Different values: 8
=====================================
object {Path Maiden}
    _id : string {Path Maiden._id} (all different values)
    folder : string {Path Maiden.folder} (same value: 498YJepkdVuB4rbO)
    img : string {Path Maiden.img} (3 different values)
        systems/pf2e/icons/actions/Passive.webp (x5)
        systems/pf2e/icons/actions/TwoActions.webp (x2)
        systems/pf2e/icons/actions/Reaction.webp (x1)
    name : string {Path Maiden.name} (all different values)
    system : object {Path Maiden.system}
        actionType : object {Path Maiden.system.actionType}
            value : string {Path Maiden.system.actionType.value} (3 different values)
                passive (x5)
                action (x2)
                reaction (x1)
        actions : object {Path Maiden.system.actions}
            [value] : integer {Path Maiden.system.actions.value} (same value: 2)
        category : string {Path Maiden.system.category} (3 different values)
            offensive (x6)
            defensive (x1)
            interaction (x1)
        description : object {Path Maiden.system.description}
            value : string {Path Maiden.system.description.value} (all different values)
        publication : object {Path Maiden.system.publication}
            license : string {Path Maiden.system.publication.license} (same value: OGL)
            remaster : boolean {Path Maiden.system.publication.remaster} (same value: False)
            title : string {Path Maiden.system.publication.title} (same value: Pathfinder #199: To Bloom Below the Web)
        rules : ###FoundryRulesObject###
        traits : object {Path Maiden.system.traits}
            value : array<string> {Path Maiden.system.traits.value}
                Length: min=0 max=3
                Value type: string {Path Maiden.system.traits.value.[]} (7 different values)
                    aura (x2)
                    occult (x5)
                    emotion (x2)
                    mental (x2)
                    divine (x1)
                    curse (x2)
                    misfortune (x2)
    type : string {Path Maiden.type} (same value: action)